![]() ![]() I Would actually expect that for example Ableton, working more with samples, parts of tracks, etc, will give you much bigger results with much less effort or learning curve. Its a blank sheet music production environment. You actually see pro's switching from Cubase to Reason. Reason might be the upcoming 'underdog' and not so much a big boys toy, but compared to functionality, complexity and performance it is very equal to for example the direct competitor, Cubase. EDM Midi Chord Pack 150+ Free MidiWhats inside150+ Midi FilesAll files are 100 royalty- free and can be used for commercial use. Neither of them is 'easy' to understand if you have no (electronic) musical background what so ever or never experimented with a sequencer. Both DAWs have a diverse user-base, but FL Studio is prominently used by hip-hop and electronic music producers, and Ableton is primarily used by experimental and pop. Ableton starts at 449 for its standard version, and FL Studio starts at just 99. ![]() ![]() ![]() To add an audio effect to an instrument or sample, simply drag the effect and drop it on. FL Studio uses a pattern-based production style, and Ableton has its own scene-based style. Live is way better suited to live music recording than FL Studio. Ableton Live wins this battle hands down. Cubase and Reason are studio production environments while Ableton and Logic are more interactive tools suitable for live performances. And I enjoy Ableton Lives workflow way more than FL studio. Audio Recording in Ableton and FL Studio. Mmmm, can't really agree on the above, all four packages have a different approach in making music. Live, Cubase and Logic are the "big boys toys" and although they are usable by beginners, you'll probably find it easier to start with Reason. ![]()
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